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View Poll Results: Log Horizon - Episode 11 Rating | |||
Perfect 10 |
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8 | 18.60% |
9 out of 10 : Excellent |
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10 | 23.26% |
8 out of 10 : Very Good |
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18 | 41.86% |
7 out of 10 : Good |
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7 | 16.28% |
6 out of 10 : Average |
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0 | 0% |
5 out of 10 : Below Average |
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0 | 0% |
4 out of 10 : Poor |
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0 | 0% |
3 out of 10 : Bad |
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0 | 0% |
2 out of 10 : Very Bad |
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0 | 0% |
1 out of 10 : Painful |
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0 | 0% |
Voters: 43. You may not vote on this poll |
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Link #101 |
物語は、もう、おしまい……?
Join Date: Jan 2007
Location: In the Horizon
Age: 43
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I think one thing to consider when discussing about whether Adventurers can farm or not is whether they want to spend their time tending to the needs and demands of the job.
If you've read Arakawa's farming-related works (Silver Spoon and Hyakushou Kizoku), you'll know that farming life is tough and hardly fun. Adventurers are ultimately gamers, people who play games, and the majority of them might also be urban dwellers unaccustomed to rural life and the rigours and tedium of farming. Sure, they might take up the job out of a moment of interest but would they be able to persist to the end? Especially when there are more exciting and less tedious activities available to them =3
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Link #102 | |
Senior Member
Join Date: Feb 2013
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Yes, someone would take it up, and keep at it. Not many, yes, but i would be surprised if someone among the adventurers won't end up becoming a farmer if they remain stuck in the world of Elder Tales. |
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Link #103 | |||||
Is this dangerous??
Join Date: Jan 2010
Location: Unknown Void, M'sia
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day to try to get the item you want if you can hunt for an hour and bought them from Landers?" That is assuming 1. Hunting is less efficient than just buying 2. You only need around an hour to gain enough money to buy. 3. There is something to buy from Landers. Like I said, hypothetical question. Quote:
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Link #104 |
Senior Member
Join Date: Aug 2011
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well...mining and farming subclass grant special skill...like in many MMO (example FFXIV) there are skill that make farming and mining easier as level higher make it easier to locate rare earth, hard to get plant easier and in large quantity and in high quality...
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Link #105 |
Senior Member
Join Date: Feb 2013
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Also, main reasons farming is hard work is because, well, it is hard, physically taxing, high level adventurers can bypass that due to their superhuman bodies.
Another is the capriciousness of weather, but with sylphs summoners can call, drought is no longer an issue, not much you can do about floods though, maybe golems can be used to build dams (they definitely could be used to till the fields). And clerics might be able to remove blights and diseases from crops. |
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Link #106 |
Senior Member
Join Date: Oct 2013
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I think people are overestimating farming difficulty. Yes, farming is difficult and tedious. So is smithing (really, it is!). So is sewing. So are pretty much all of the secondary class professions. Being a scribe, while not physically tasking, is certainly mentally tasking and boring, after all. At least, most of the time.
![]() Basically, there's nothing inherently 'more tedious and difficult' about farming than a lot of the other professions, and we KNOW that at the very least, they're doing metalworking and stuff.
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Link #107 | |
物語は、もう、おしまい……?
Join Date: Jan 2007
Location: In the Horizon
Age: 43
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Farm work is, in a way, taking care of a big family, except that the head gets to slaughter his charges and sell them off for cash =3. In any case it's a lot of work. The point is, if given a choice, the Adventurers, who have other means of generating wealth, like hunting monsters or using the products they made, would most likely choose what we can call the easier way out. It's human nature and which is also why farming communities keep losing their young to the lure of the cities. If they already have a ready workforce to produce what they need, there's no reason nor compelling need to disregard what's already in place. Also, consider this. Which is the better option for an Adventurer: be a raw material provider who can provide more raw material, or be a manufacturer that could make the best out of the material provided? In other words, more raws instead of products vs more and/or better use of the existing material. Some will say, "Why not split everyone equally into both and have the cake and eat it too?" At this point, I would ask, "Who then decides who is to do what and on what authority?"
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Link #108 | |||
Is this dangerous??
Join Date: Jan 2010
Location: Unknown Void, M'sia
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I just doubt if the cleric is useful for removing blight(is there even a blight in the first place?) Quote:
As for Scribe, So far Shiroe used his scribe ability to copy maps(essential for their rescue mission) recipe for production guild(important for his plan) and contracts(which seem to require scribe class in the first place, meaning other class wouldnt be able to write the contract) which I doubt can be disclosed to Landers. While Landers are shown to be perfectly capable to farm. Not to mention an Adventurer can only take one Subclass. If the Farmer Subclass can do farming(probable) the one who take them wouldnt be able to take any other subclass So he or she must be willing to do just that.
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Link #109 |
Senior Member
Join Date: Feb 2013
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Not all farms have animals, and if you're a summoner, well, you can have your golem (or skeletons) do most of the work for you, and i already pointed how the weather is less of an issue.
Yes, being a farmer would almost never be the best way to generate wealth, not fastest, easiest or the surest, but not everyone thinks about just making the most money. Some might just enjoy the lifestyle, others might like the challenge, some might just like farming. There is 30.000 adventurers in Yamato, having one person among them who would try, and enjoy, farming would not be all the huge a miracle. My sister works in a stable, taking care of horses and shoveling shit, know what she does on her free time? Among other things, she takes care of horses and shovels shit. some people just like horses (or sheep, or cows, or crowing crops), and if that requires shoveling shit, then so be it. |
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Link #110 | |
Is this dangerous??
Join Date: Jan 2010
Location: Unknown Void, M'sia
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While most other people would probably consider more efficient things to do, since the need for crops and materials have already been covered by Lander farmers/sellers and also loot from monsters so far Also, the original question here is can Adventurers farm and mine or not, and how will it affect their dependance of Landers? So in a way we getting more derailed from questions The conclusion I got right now is It is possible they can farm or mine.And if they can farm, it will reduce their dependance of Landers being one of the source of their materials(the Adventurers still need Landers for banking transaction and other service though) provided that the Adventurers can match the capability of Landers to produce them in high amount, and the willingness of some adventurers to become almost fulltime farmers and miners.
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Last edited by darksassin; 2013-12-16 at 15:08. |
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Link #111 | ||||
Adeptus Animus
![]() Join Date: Jan 2007
Age: 36
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Chef Subclass allows you to cook, Blacksmith Subclass allows you to forge, Farmer Subclass allows you to farm. Simple as that. Quote:
Having spend some weeks amongst farmers and having lived directly across a farm for my whole life, farming is not that tough. Sure, it's harder labor than deskwork, but I wouldn't call it impossibly unfun hard. It has its own charm, enjoyed by many. |
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Link #112 | |||||
Is this dangerous??
Join Date: Jan 2010
Location: Unknown Void, M'sia
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And one more thing, sure you need to farm money too, but which one is easier? farming money and then buy the materials or farming in hoping to get the materials? Ill assume its the former. Quote:
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Spoiler for forgot whether this is covered in anime or not:
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In Ep 10, Charasin already suggested to hire Landers for RTA's clerical work. What do you think the reason is?
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Link #113 | |||
Adeptus Animus
![]() Join Date: Jan 2007
Age: 36
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Though I will admit that the Landers having ingredients for Blacksmiths and Mechanics for sale is still hypothetical at this stage. But if they don't, that just brings us back to square one: Adventurers don't need Landers for such resources. Quote:
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The "we'll have to puzzle what's possible" comment was aimed at what's possible with them outside the game system. Like using the Farmer Subclass to farm foodstuffs not covered by the in-game menu, or modern-day farming methods that greatly enhance the productivity. Of course not, there's plenty of people relishing combat. I'm just saying that the opposite is also true, and there are many players who really just want a calm, stable life. Last edited by Keroko; 2013-12-16 at 20:03. |
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Link #114 | ||
Senior Member
Join Date: Nov 2013
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He's talking about the limits of the subclass, similar to how they tested their physical limits/class abilities in episode 2; for example, Nyanta discovered that chefs could cook manually and produce food that tasted normally. That was something only a person with the Chef subclass could do. I can't tell where you're getting the "it's possible for some subclasses to do nothing" came from. Even when it was a game, few would choose having a subclass that does nothing, so why would it be added by the developers? Spoiler for important stuff that comes later in the novels but has already been mentioned millions of times elsewhere:
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Spoiler for later volumes:
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Link #115 | |||||||
Is this dangerous??
Join Date: Jan 2010
Location: Unknown Void, M'sia
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Edit: Shiroe said Adventurers with sufficient crafting skill. Does farmer subclass mentioned as a crafting subclass anywhere in anime? Quote:
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Spoiler for reply:
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Last edited by darksassin; 2013-12-17 at 02:47. |
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Link #116 |
Senior Member
Join Date: Feb 2013
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Right, we're veering of topic.
Can Adventurers Farm? Probably, there is nothing shown saying they can't. Will Adventurers Farm? Unlikely, they have more interesting things to do. Would Adventurers Farm if Landers were not there to do it? Maybe, depends on how much they like bread (and whether or not they can acquire flour by killing things). |
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Link #119 | |
Is this dangerous??
Join Date: Jan 2010
Location: Unknown Void, M'sia
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Also, Other than interesting, most Adventurers would be more unlikely to take farming if there are more pressing/important matter to tackle, for example if they were under attack from other forces
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Link #120 | |||
Adeptus Animus
![]() Join Date: Jan 2007
Age: 36
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The argument that they'd have send spies sooner would fly in the age of cars and internet, sure. But this is Elder Tale. It can take days, even weeks just to travel between cities. News travels even slower. So there would be Apocalypse -> Landers notice change -> Landers travel between cities spreading rumors -> rumors reach palace -> debate -> decide to send spies -> >spies arrive -> spies spy -> spies return -> debate -> decide to invite to meeting -> ambassador travels to Akiba to give the invitation. That's a lot of time. What, that the Farmer Subclass allows adventurers to farm, or that "we need to investigate" refers to what can be done with Subclasses outside of the game's rules? Because the later was directly stated, and the former is just consistency and common sense. Quote:
The clerical work one? Like Shiroe said. Cheaper. Adventurers usually have a completely different view on value (I've lost count how many times in D&D my players were paying for their drinks with gold, even though their drinks were only a few copper each). |
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