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View Poll Results: Sword Art Online II - Episode 3 Rating | |||
Perfect 10 | 10 | 16.67% | |
9 out of 10 : Excellent | 17 | 28.33% | |
8 out of 10 : Very Good | 18 | 30.00% | |
7 out of 10 : Good | 6 | 10.00% | |
6 out of 10 : Average | 3 | 5.00% | |
5 out of 10 : Below Average | 5 | 8.33% | |
4 out of 10 : Poor | 0 | 0% | |
3 out of 10 : Bad | 0 | 0% | |
2 out of 10 : Very Bad | 0 | 0% | |
1 out of 10 : Painful | 1 | 1.67% | |
Voters: 60. You may not vote on this poll |
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2014-07-22, 12:33 | Link #81 | ||
Senior Member
Join Date: Mar 2011
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Ooh yeah, in term of characterization, she's one of the best ones so far. Anyway, from the author's twitter posts about SAOII episode 3, as translated by Tap here's how he justified it: Quote:
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2014-07-22, 12:46 | Link #82 |
Good OP Hunter
Join Date: Jan 2012
Location: Argentina
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She doesn't have a panic attack, It'd be more like a dream and each time she "wakes up" she's shaking as if she had a nightmare, shown when she logged off GGO and her hand was shaking.
It's all a bad dream, she is worked up but it won't trigger the panic attack, or at least not at this stage.
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2014-07-22, 13:34 | Link #83 |
→ Wandering Bard
Join Date: Mar 2010
Location: Grancel City, Liberl Kingdom
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Rationalizations by the author For SAO?
People will simply handwave it as implausable and keep on insisting it's "bad writing." Anyways at least Kawahara knows that until the technology gets developed we cannot really know how such things affects the human body.
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2014-07-22, 16:12 | Link #84 | |
Senior Member
Join Date: May 2014
Location: Philippines
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Quote:
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2014-07-22, 23:05 | Link #85 |
Senior Member
Join Date: May 2014
Location: California(Current).
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This time, Kazuto is in a hospital, a more safe place to log in to a game that is new to him.
I think in this arc, Kirito does not have to worry about his life being taken as of now, but has to worry about other people lives though. Sinon, thinking she can get overcome her weakness by playing virtual reality game. While she still gets shaken when pointed by someone with a gun looking object. She needs more time, and realizing the way to overcome it. It is hard. Let's see what kind of guns Kazuto is going to use when he plays. |
2014-07-23, 00:14 | Link #86 |
Member
Join Date: Jul 2009
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I think the whole panic attacks -> Amusphere connection might be made a little more clear if we clear up how panic attacks actually work. Although it seems logical that seeing a stimulus (gun) causes you to get scared, and then causes the panic attack symptoms, that isn't really how it happens. The body can react first in a more visceral way. Then that causes a memory/dissociation event that people feel in a panic attack. So theoretically, if the mind/body connection was cut like what seems to happen in the VR world, it would stand to reason that a stimulus wouldn't cause the effects because the body doesn't recognize the effects first.
This is just how I understand panic attacks though, it may not be true for everyone. |
2014-07-23, 05:44 | Link #88 | |
Senior Member
Join Date: May 2014
Location: Philippines
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I'm also curious about Kaszuto's fighting ability and weapons
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2014-07-23, 08:19 | Link #90 | |
Moe Kyun~!
Join Date: Aug 2010
Location: Philippines
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I think the problem seems to be that Sinon has now subconsiously separated "real" and "non-real". She said something about "Just seeing a picture would give her panic attacks." Yet when she recently viewed a magazine about guns she didn't have a panic attack. So I guess it worked, but considering that seems to be the ONLY thing that improved, she probably need an event stronger stimulus in GGO.
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2014-07-23, 08:56 | Link #91 | |
別にいいけど
Join Date: Jul 2007
Location: forever lost inside a logic error
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However I have issue with the idea that PTSD and Panic Attacks are the same thing. You don't need to have been a victim of a traumatic experience to have panic attacks and panic attacks are not the only symptoms of PTSD. Moreover panic attacks work that way because in the end the afflicted persons consciously or unconsciously begin to fear the panic attacks themselves which are recognized by an awareness of body changes due to (initially minor) fear or anxiety. I don't think that simply cutting off the body awareness would work with other cases like phobias, especially if they are the ancestral kind (fear of snakes, heights and so on). Shino's case is a bit ambiguous, like I said before I'm not even sure that you can classify it as normal case of PTSD. It seems to me that her condition has more to do with a sense of guilt, or a fear of what she can do rather than a fear of what she can be victim of.
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2014-07-23, 12:39 | Link #92 | |
Aldracity
Join Date: Feb 2010
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Skipping the specifics, my trigger is (was?) Alarm Systems. Just the sound of em. That means every fire drill, every time a police car roars by, holding the elevator open for too long, mother burning something in the oven...but the specific sound of a Home Alarm System Siren (yes, there's a specific sound) really set me off, and it still makes me twitch today. My distinction? Pokemon...specifically RBY and GSC, and the "Low on Health" noise that happens when a Pokemon drops to red HP. The first few times, that was absolutely terrifying - hell, "warning" sounds in general kept me from getting to the Kokiri sword in OOT. After playing the game for a rather long time, eventually I was desensitized to it. However, that didn't do jack squat when it came to stuff like fire alarms or police sirens. I had overcome THAT PARTICULAR variation...hell, I had overcome jumpscares and the like from lurking Newgrounds, but I was still recoiling in terror from reality. This is the Shino/Sinon distinction: Context. When you're playing a game, you know that the trigger is there and you know it's going to happen. You can control whether or not it happens, and you can choose to consciously avoid it or dive headlong into it. However, you don't expect that to happen in reality. This is why one could potentially recoil at the sight of a pointed finger, yet dance around a game loaded with guns, and only slightly twinge at the sight of the model gun in your drawer. TL: DR It's because the trigger is unexpected, and out of your control. |
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2014-07-23, 15:39 | Link #94 | |
I disagree with you all.
Join Date: Dec 2005
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Though there is something to that context thing. The pointed finger wasn't just a pointed finger. She was in a hostile situation. And there is also the fact that in GGO, she shoots some dude, people congratulate her and stuff. Seek her out to party with her. IRL, she shot some dude, with bloody damn good reasons, and her own mother rejected her. So, yes, it is really very convenient she's fine in games and so vulnerable IRL, but I suppose it's not completely nonsensical, especially if you factor in the calming effect the amusphere has on her body. |
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2014-07-23, 20:59 | Link #95 | |
Senior Member
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Now, if she were to see the same gun in GGO and not have a problem with it, that might be a different story. |
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