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Link #41 |
~Official Slacker~
![]() Join Date: Aug 2010
Location: Xanadu
Age: 30
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Ugh.. Looking at that chart really does dampen my interest. It's really a shame they aren't transferring what made the previous battlefronts successful. I suppose they want to simply make it a multiplayer experience just from the sounds of it.
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Link #42 |
Scholar of Yanderes
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This was what I expected when I heard EA and DICE were put in charge of Battlefront 3.
Really, all they're doing is making a Battlefield game with a Star Wars skin over it and borrowing the Battlefront title. And even then, Battlefield had vehicles and stuff to use, so this is just really lacking on all fronts.
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Link #45 |
~Night of Gales~
![]() Join Date: Dec 2005
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There's still a lot of details about Battlefront(EA) that's unclear/not finalised. Just because DICE/EA are using PR language to avoid giving final details (not saying the final map count, but saying more than 2 per planet) doesn't immediately mean it's only 8.
It's too early to jump to conclusions. And while I'm super disappointed at no-space-battles, for all intents and purpose, this is a reboot of Battlefront. With only 2.5 years time to make the game from scratch, there was no way they were going to match BF2 in content, not even close. That's the reality of AAA game development in this day and age.
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Link #46 |
Did someone call a doctor
Join Date: Apr 2007
Age: 41
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Honestly I'm expecting each dlc to be like the BField ones. One planet and maybe half a dozen or so themed maps to suit. Although, the planet number is just fluff, so its really how the maps are themed.
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Link #47 | |
Ha ha ha ha ha...
![]() Join Date: Apr 2006
Location: Right behind you.
Age: 35
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See what this is? We should be talking about all the stuff they're adding, not taking away. Again, I'm not surprised considering it's EA, but I AM disappointed that a genuine effort to innovate or even maintain the current standard of features is just not there. All so that this game can act like a promoter to the film that all Star Wars fans are going to see regardless if we own this game or not. I honestly couldn't give a shit about better graphics if it means sacrificing better gameplay. Am I going to buy what essentially boils down to a Star Wars reskin of Battlefield? No. I might as well go back to playing BF3 if that's going to be the case.
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Last edited by Spectacular_Insanity; 2015-05-01 at 02:46. |
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Link #48 |
お姉さん☆
Join Date: Jul 2013
Location: Toronto, ON
Age: 31
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Star Wars: Battlefront will launch with 12 Maps
http://starwars.ea.com/starwars/batt...rs-battlefront Also, Sullust sounds awesome. |
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Link #49 | |
Ha ha ha ha ha...
![]() Join Date: Apr 2006
Location: Right behind you.
Age: 35
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Quote:
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Link #50 | |
お姉さん☆
Join Date: Jul 2013
Location: Toronto, ON
Age: 31
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Star Wars Battlefront will not have aiming-down-ironsights
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Link #51 | |
Senior Member
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Link #52 |
Did someone call a doctor
Join Date: Apr 2007
Age: 41
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I don't mind the ability to aim down sights. Seems an odd thing to cut, since you can seem Storm Troopers aiming in the movies at times. Oh well, I guess you could try and say it aims via hud in their helms or something. Eh... whatever, no huge loss I guess.
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Link #53 | |
Senior Member
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To be honest, there're a couple of projects I'd like to see with respect to SW:
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Link #55 | |
Ha ha ha ha ha...
![]() Join Date: Apr 2006
Location: Right behind you.
Age: 35
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Link #56 |
Gamilas Falls
Join Date: Feb 2008
Location: Republic of California
Age: 46
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Their blaster do have scopes and the helmets are suppose to be useful when used with their scopes. Why would a trooper use an iron sight if he was a scope that it programmed to work with his helmet? Especially when if you don't have the helmet booted up correctly you can't hardly see though it. But when blasting, Luke and Han were able to shoot things fairly accurately even in full armor they had appropriated.
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Link #58 |
Senior Member
Join Date: Oct 2010
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I forgot how ubiquitous ADS has become in shooters these days, so much so that it's legit news when a triple A shooter forgo it.
Call me old-fashioned (or is it inversely "new" now?) but I still prefer my shooters without it a la Quake, Unreal, and CS, so I'm pretty happy to see them go this route (along with the TPS mode). |
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Link #59 |
Did someone call a doctor
Join Date: Apr 2007
Age: 41
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No class arch-types, weapons unlocked via XP. Squads replaced with a buddy system (can share unlocks though)
Just want to toss out there, I fucking despise the current trend of unlocking weapons and attachments via XP like in Battlefield (CoD too? I haven't played it for years so can't remember). I find the process to be tedious and unfun.
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Link #60 | |
Ha ha ha ha ha...
![]() Join Date: Apr 2006
Location: Right behind you.
Age: 35
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Which was one of the reasons I stopped playing Battlefield 3. It's honestly like the developers are TRYING to give me reasons to not want to buy this game. Geez.
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