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Old 2017-08-08, 19:20   Link #1381
MrTerrorist
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Wait, why is Junkrat's new skin playing American Football?
He's Australian, so he should be playing Rugby or even Australian Rules Football.
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Old 2017-08-08, 19:45   Link #1382
Tokkan
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It's a cricket skin, not an American football skin.
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Old 2017-08-08, 22:53   Link #1383
MrTerrorist
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Yeah, it's a cricket uniform. The way the cricket ball look and the way he threw it made me think it was a football.
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Old 2017-08-10, 20:41   Link #1384
Tokkan
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On PTR right now:

New Arcade Game Modes: Deathmatch (8-player free-for-all, first player to 20 points wins) and Team Deathmatch (4v4, first team to 30 points wins). They're played on modified versions of existing maps as well as a completely original Deathmatch map: Chateau Guillard.
Junkrat:
-Concussion mine now has 2 charges
-RIP-tire is now 30% faster, can now wall climb indefinitely
Orisa:
-Primary fire now has 20% faster projectiles.
-Barrier is now 20% larger and has had its shape changed to better protect from enemies lower than the barrier.
Roadhog:
-Now takes 50% less damage when using his heal and he can move while using it.
Widowmaker:
-Grappling Hook CD down to 8 seconds (from 12)
-Targets hit by her Venom Mine are visible to Widowmaker (and only her) though walls.

Last edited by Tokkan; 2017-08-10 at 23:27.
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Old 2017-08-11, 01:20   Link #1385
Last Sinner
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Haven't seen the glitch in Lucioball where people were able to get a non-Lucio character this year. But I've seen a couple of blatant aimbots, a ton of people afking/intentionally losing and a couple of matches where the ball fell through the pitch, so the match was reduced to boost jumping to avoid being booted. The amount of people going in green/unfamiliar with how to play it is also annoying.

That said, it has been fun overall to have it back.
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Old 2017-08-11, 04:15   Link #1386
MeoTwister5
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The problem with riptire wasn't the wall climb. It was the fact that everyone in the damn map hears it coming and everyone splits up to avoid group kills or to better place and kill the tire. Also weren't they supposed to partial nerf the concussion damage to compensate the 2 charges?
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Old 2017-08-11, 05:24   Link #1387
Tokkan
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Quote:
Originally Posted by MeoTwister5 View Post
The problem with riptire wasn't the wall climb.
The wall-climb change isn't meant to fix anything, it's meant to supplement the speed increase.
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Old 2017-08-19, 02:17   Link #1388
MeoTwister5
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So... I'm glad that Blizz is getting tough on quitters and griefers. Maybe now I can take competitive seriously again. For some reason I always attracted these kinds of type in MM whenever I was on the cusp of either demotion or promotion. When I was on the cusp of demotion to Silver and Bronze, I would go on a losing spree and guaranteed my demotion because HALF the games had a griefer or a quitter. Likewise in the last 2 seasons, I was stuck on 1480+ because EVERY SINGLE ONE of my potential promotion matches had a quitter, then I bounce around until I get back there, and then ANOTHER quitter.
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Old 2017-08-19, 04:32   Link #1389
Tokkan
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Undocumented change but currently on the PTR the hitbox on Doomfist's rocket punch has been greatly reduced in size so Doomfist players will need to be more precise in their aim.

They also added a "Match" voice channel (AKA "all chat") to the FFA deathmatch in the same PTR update that nerfed Doomfist's hitbox.
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Old 2017-08-21, 12:03   Link #1390
Tokkan
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New payload map "Junkertown" revealed, as well as a special short contributed by Terran Gregory and a few others from the World of Warcraft Cinematic team to promote it.

A proper animated short is also being revealed on Wednesday.

Edit:

They are currently testing a rework of D.Va. Maybe it'll be on the PTR soon?

https://us.battle.net/forums/en/over...page=2#post-30

-DM nerfed, drains twice as fast (making its effective duration the same as a Zarya bubble)
-Boosters buffed, D.Va can now shoot while using her boosters.
-New "Micro Missiles" ability added: she can now launch a salvo of missiles; this ability can be used during her other abilities (DM included?) and when she's shooting her left-click.

Last edited by Tokkan; 2017-08-22 at 07:33.
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Old 2017-08-22, 05:22   Link #1391
Vallen Chaos Valiant
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The missiles might be enough to offset the DM nerf. In that even though it lasts a shorter time, if she can output damage while the DM is active it would force the attacker to back off. Because without it, an attacker would just keep firing until the DM runs out.
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Old 2017-08-22, 06:10   Link #1392
MeoTwister5
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Well you're not supposed to have DM out for extended periods anyway. The best DVA players can break it out just before the impact of a specific attack then put it off.
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Old 2017-08-23, 05:41   Link #1393
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Season 6 changes:
-Season length is now 2 months instead of 3 months.
-You'll be getting smaller end of season CP rewards as a result of the shorter season, but winning matches will reward more CP.
-SR decay is now -25SR instead of -50SR and you will only need to play 5 matches a week to prevent it instead of 7.
-Control maps will now be Best of 3, same as in quick play and in the pro scene.
-Placement matches will no longer undershoot your initial SR for the season; you will be placed where you should be.
-Higher tier matches will be more balanced, but queue times will be longer.
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Old 2017-08-23, 11:47   Link #1394
Last Sinner
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Other thing mentioned in the dev chat was that Mercy will be getting a rework. They wouldn't say what exactly, but they did hint some changes were coming for Mercy.
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Old 2017-08-23, 12:07   Link #1395
Tokkan
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Overwatch Animated Short "Rise and Shine"



https://us.battle.net/forums/en/over.../20758826275#1

More Season 6 changes:
-You can now drop in tier across all tiers instead of just Masters/GM. The way it works for Diamond and below is that you will now be moved into a lower tier if you lose 5 games in that tier's SR range. Say you're in Platinum but you go below 2500SR, if you stay below 2500SR and lose 5 games your tier icon will change to Gold. SR Decay is still exclusive to Diamond and above, BTW.
-SR calculation has been adjusted to fix some anomalies.

BTW, stats for D.Va's micro missiles have been revealed:
https://us.battle.net/forums/en/over...8736655#post-5

Number of missiles: 18
Shots per second: 11
Explosion Damage: 8 (has damage falloff)
Impact Damage: 4
Radius: 1.5m
Cooldown: 8s


... 216 damage?? This thing can 1-shot squishies if aimed correctly...

Last edited by Tokkan; 2017-08-24 at 09:25.
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Old 2017-08-24, 03:21   Link #1396
MrTerrorist
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Remember how the Bastion short made everyone hating to loving and feelings sorry for Bastion?
Well it's happening again with Mei.
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Old 2017-08-24, 06:24   Link #1397
Kyral
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I never hated Mei.... I hated being frozen in place and shot in the head with an icicle.
Luckily that never actually happened.

Remember kids... Mei never would do such a thing. And Reaper and 76 would never fight together in a team... everything happening in all these matches is just a dream or something.
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Old 2017-08-24, 13:24   Link #1398
Tokkan
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New PTR is out.

Mercy Rework:
Resurrect is now her E ability, only revives one teammate. No longer provides invulnerability to Mercy. Range is now 5m. Very long cooldown (30 seconds).
New Ultimate Ability: "Valkyrie" temporarily enhances her abilities and gives her the ability to FLY. Lasts 20 seconds.

Valkyrie's effect is:
-Healing and damage boost beams now affect all teammates around the targeted teammate, range of beam also increased.
-Pistol has infinite ammo, faster rate of fire and more damage.
-Guardian Angel has longer range and faster speed.
-Resurrect's cooldown is immediately refreshed upon Valkyrie's activation, and for the duration of Valkyrie is reduced to 10 seconds.
-Hover is replaced with actual flight with faster movement speed.
-Passive health regeneration is not interrupted by damage.

Last edited by Tokkan; 2017-08-24 at 14:42.
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Old 2017-08-24, 13:41   Link #1399
Firefly00
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Quote:
Originally Posted by Kyral View Post
I never hated Mei.... I hated being frozen in place and shot in the head with an icicle.
Luckily that never actually happened.
To adapt a phrase from... I forget which WWF (I for one think the World Wildlife Fund's claim to be silly - to be fair, though, Vince did have some fun with the outcome in the form of having 'Get the F Out' as a slogan) professional...

"Hate the player, not the character."

Quote:
Remember kids... Mei never would do such a thing.
Though one should consider the not-zero prospects of a combination of near-total isolation and survivor's guilt having... fractured something...

Quote:
And Reaper and 76 would never fight together in a team... everything happening in all these matches is just a dream or something. :heh:
Well, barring any flashback events, I would not dismiss the possibility of something making itself known which would prompt them to conclude that intelligent foes should put their differences on hold in the face of a greater threat.
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Old 2017-08-24, 14:23   Link #1400
blakstealth
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As a Mercy main of 4 hours play time, I welcome these changes. The goddess just got turned into a battle goddess. <3
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