2008-09-12, 14:44 | Link #1042 | |
sleepyhead
Author
Join Date: Dec 2005
Location: event horizon
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Quote:
It's like trying to play one modern game today with technology from the 80's. The best you can hope to do is minimize the colors used so the end result looks better. The main problem with gifs is the limit in colors. It only can take 256 sadly.
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2008-09-12, 14:58 | Link #1043 | |
Senior Member
Join Date: Apr 2007
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Quote:
Its weird, i dont know why when save as optimized imageready adds dots to the area of X color. For example: Theres a green area, i save as optimized and adds dark dots to the green area (the green color didnt changed....just added dots). |
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2008-09-12, 15:43 | Link #1044 |
sleepyhead
Author
Join Date: Dec 2005
Location: event horizon
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Hm? Ditther? maybe you mean lossy actually...
Also concerning flash, nobody would be using gifs if we could embed flash easily. Don't worry passing it as a gif and somehow the browser doing it's magic to make it work just doesn't happen. Mostly because flash needs an embed or object tag if I remeber (<-- hasn't coded HTML in a while) oh if it would only work with the simple <img /> tag.
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2008-09-12, 16:15 | Link #1045 | |
Kira_Naruto, the ecchi
Graphic Designer
Join Date: Dec 2005
Location: http://www.exciting-tits.com/
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Quote:
*Goes dig Riker's post* Cant find Rika's post, but here's a link gif true color. @ Utau, urgh! displacement water tutorial @.@
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2008-09-12, 17:30 | Link #1046 |
sleepyhead
Author
Join Date: Dec 2005
Location: event horizon
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You realise that means nothing for animation. Since I'm sure if it was just a matter of saving a static one could use jpeg or png.
It was Jinto's posts you should be searching for btw. I'm well aware of that hack.
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2008-09-13, 16:13 | Link #1048 | |
sleepyhead
Author
Join Date: Dec 2005
Location: event horizon
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Quote:
When playing with layers you'll also have the fill option. It works the same as opacity only it ignores the layer effects. You'll only be able to save the static image under the png format, if you wish to preserv the transparency. Gifs only support only 0 and 100% and jpeg doesn't support transparency at all.
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2008-09-18, 18:12 | Link #1049 |
Anxious bookseller
Author
Join Date: Aug 2006
Location: Shibuya Psychic Research
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Question about animation and I didnt see a topic on it. Is there a way you can combine a animated image with a static? Might sound like a silly question but I know you have to save them as gifs and when I open them in IR, it shows the layers which I cant just c/p onto the static part of the sig. Is there something Im missing or do I need to incorporate what I want to animate in the orginal vers of the sig (I hope not cuz that would not make me happy ). Any help is appreciated for this sig making newb.
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2008-09-18, 19:44 | Link #1050 | |
Black Dragon
Graphic Designer
Join Date: Dec 2007
Location: In the Netherrealm, thinking who to betray next...
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Quote:
With the slice tool you can divide the sig (or image) into an animated part and an static one Hope it's usefull
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2008-09-19, 03:26 | Link #1051 | |
Kira_Naruto, the ecchi
Graphic Designer
Join Date: Dec 2005
Location: http://www.exciting-tits.com/
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Quote:
The 2nd choice is, you enlarge the canvas on the gif. Then drag a static layer(or another group of layers) under the existing layers (again it helps if you group all the related animated layer first. What Rick explained above are used when you are just creating everything from scratch..
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2008-09-19, 06:47 | Link #1053 |
(ノಠ益ಠ)ノ彡┻━┻
Moderator
Join Date: Mar 2006
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I've had a few people ask me about how I do some of the glows in my signatures. I'm not sure this "technique" has been posted in this thread yet (I checked the tutorials Cats listed and nothing seems close), but I hope this is useful for at least some people.
A handy dandy glow tutorial, very basic and in signature form: If there's any questions let me know. It was kind of late when I made this.
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2008-09-19, 07:32 | Link #1054 |
The Interstellar Medium
Author
Join Date: May 2008
Location: [SWE]
Age: 35
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^ The only problem I see is the animated format. Even for me who experienced, it's hard, because I can't possibly keep up switching between the animation and PS. Watching it multiple times is an option but it takes unneccesarily long time.
I think a static tutorial would be better actally.
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2008-09-19, 16:36 | Link #1056 |
Kira_Naruto, the ecchi
Graphic Designer
Join Date: Dec 2005
Location: http://www.exciting-tits.com/
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VirtualDub.. Google it (its free)
Also GIMP with GAP(Gimp Animation Package) extension. Altho GAP are a bit pain to learn, its pretty powerful animation workshop as well.
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2008-09-19, 19:26 | Link #1057 | |
(ノಠ益ಠ)ノ彡┻━┻
Moderator
Join Date: Mar 2006
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Quote:
It was kinda fun to make though. ^^
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2008-09-19, 19:50 | Link #1058 | |
The Interstellar Medium
Author
Join Date: May 2008
Location: [SWE]
Age: 35
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Quote:
You do as you want, I just enjoy coming up with ideas, no matter how bad they sound.
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2008-09-20, 02:04 | Link #1060 |
sleepyhead
Author
Join Date: Dec 2005
Location: event horizon
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In photoshop, you can only optimize the 8-bit tranparency channel version. The 24-bit one is unoptimizable. But a 24-bit png is usually more efficient then other formats, as long as your intrested in keeping quality. Typically I find it optimizes far better then a jpeg to give the same quality, especially with large images, but of course jpeg will always win with its optimize till it looks like shit settings.
To optimize a png...
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avatar, graphic, photoshop, signature |
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