2008-07-16, 04:08 | Link #581 | |
Banned
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It's really depressing because everytime he turns around and pulls some ridiculous looking goth character design based on Gackt with the most flamboyant outfit possible(and I'm not even talking belts and zippers here, I'm talking about the fact that his character designs are repulsive to me) out of his ass, they give him even more responsiblity and director jobs. He's the one that's been pulling them down the past 5 years or so. |
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2008-07-16, 08:02 | Link #582 |
Osana-Najimi Shipper
Join Date: Dec 2005
Location: Mt. Ordeals
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Wow, I'm impressed that people hate Nomura's character design. I myself don't like it, and was so happy that he wasn't at all involved with FF12, but there are far worse out there IMO (thinks of Magna Carta for one... BLECH).
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2008-07-16, 09:47 | Link #585 |
Gone for Good
Join Date: Apr 2004
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Now that's kind of a big news, I was just about to get meself a PS3 since MGS4 came out, though it's been ages since I last played a Final Fantasy to even get concerned about it. xD
The last Final Fantasy I ever played was FF8, after that I got preoccupied by studies, meaning I had no time to go through FF9 and FF10. And then my interests wandered elsewhere that not even FF11 and FF12 even interested me in the slightest bit. For the FF franchise, my love would always be FF7 (though FF6 is a very close second), that I'm very tempted to be a sucker and buy all their spinoffs, despite knowing it's all a ploy to milk my wallet. |
2008-07-16, 10:05 | Link #586 | |
from head to heel
Join Date: Jan 2004
Location: Vancouver, Canada
Age: 42
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This better be good. |
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2008-07-16, 10:47 | Link #588 |
Osana-Najimi Shipper
Join Date: Dec 2005
Location: Mt. Ordeals
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2010 in Japan or outside of it? Because if its 2010 in Japan, man, us English speaking audience won't probably get it till 2011 if they're planning to release both the PS3 and 360 versions outside of Japan at the same time... O_O
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2008-07-16, 10:57 | Link #589 | |
Silent Warrior
Join Date: Oct 2004
Location: Netherlands
Age: 38
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2008-07-16, 14:41 | Link #591 |
Youkai of Coincidence
Join Date: Mar 2008
Location: The Border of Common Sense
Age: 34
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I just saw the E3 trailer for FFXIII. Ok, I really can't tell the difference... is it a game or a movie? Or it is purely art itself?
Man, I want a PS3 or a X360. It sucks to be in a country so poor, where having a PS2 is so luxury, that you get bullied because of being "rich bastard" (what actually not true). I agree with that, while my brother kept saying that how XII is better than X, for me X was more... better. It has more interesting characters and storyline. Everything in XII is dull, everybody looks the same. The only good thing in it the lots of CGs. Last edited by Solais; 2008-07-16 at 14:58. |
2008-07-17, 01:23 | Link #593 |
Osana-Najimi Shipper
Join Date: Dec 2005
Location: Mt. Ordeals
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If you're an adventurous one and like to experience a totally different battle system, give FF12 a try. It's quite unlike any I've played before or since, and I for one reward innovation and ingenuity.
I personally couldn't get past 10 hours of FFX, as the leads just didn't draw me in. And if I could care less about the characters, then how much less I can care for the plot? Which really was all FFX had going for it; the battle system was pretty much SNES era gameplay with PS2 graphics.
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2008-07-17, 08:00 | Link #594 |
Gregory House
IT Support
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I don't want to fall into the "cool gamer" clichés, but FFX had an obvious problem: its linearity. The storyline was not bad, even though Tidus was somewhat annoying, but it was too much of a movie. This is not necessarily a bad thing, but it gets somewhat annoying after a while of only seeing games like that.
FFXII turned things around by presenting a mix between Western and Japanese paradigms of CRPGs. The detail in which Ivalice was presented rivaled that of the Tamriel continent in the Elder Scrolls games. Again (and this is speculation, but I believe it to be somewhat fundamented), the game suffered from business issues: Matsuno was laid off as soon as it became evident that there wasn't going to be any angsty teenager protagonist. And thus, the abomination known as Vaan was created. I still believe it's a great game, and I definitely enjoyed it much more than X. I spent the regular 45 hours at X without even bothering on the limited sidequests, while I spent more than 80 hours on my first run of XII without even thinking about finishing the game.
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2008-07-17, 11:37 | Link #595 | |
Silent Warrior
Join Date: Oct 2004
Location: Netherlands
Age: 38
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You know what made FFX cool? It was epic. It could make you cry, make you sad and it could make you happy too. FFXII was lol wut why the hell am I doing this. FFXII nailed the exploration aspect though too bad they forgot the characters and the story. Which are important to jrpg's last time I checked. |
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2008-07-17, 12:11 | Link #596 |
Gregory House
IT Support
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But FFX didn't even try to be particularly innovative. It just took the formula too far and ended up being a cliche. Previous Japanese RPGs had something going on for all their linear storyline, and this was often true until FFX came about. Even quite traditional games like FFIX were less linear than X. And there were always brilliant gems like Chrono Cross, which pushed the boundaries of the genre to its limits.
(BTW, I wouldn't even call X epic. The final battle is completely anticlimatic. And there's a serious lack of the "snowball effect" that epic storylines usually have). After X, we got the cliched view of Japanese RPGs as a 30-hour feature film with about 2 hours of character controlling and 8 of X-button pushing... which I'm not defending here, but it'd be foolish to say that it's not grounded on reality. I'd rather watch a good anime series than to have a falsely interactive film. As I said, things weren't like this previous to X. But as it happened, the group of casual gamers VII gave birth to reached its maturing point towards X, which led to the rise of raving fanboys and all that jazz. Which, eventually, led to the XII debacle and its failure everywhere but in the minds of those like me, who appreciate innovation over anything else.
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2008-07-17, 12:59 | Link #597 | |
Silent Warrior
Join Date: Oct 2004
Location: Netherlands
Age: 38
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I tried chrono cross couldn't get into it. I forgot why though. It was long time back. >_> I liked Chrono trigger a lot though, but where they even related? ps: Just so you know I did play FF4 and FF6. =o |
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2008-07-17, 13:23 | Link #598 |
Gregory House
IT Support
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The point is that FFXII tried to add something else into the mix. If you believe it was just the sidequests, then you (and the raving Nomura fanboys) didn't understand it at all. I won't bother explaining it here, because I've already done it in the relevant thread (and I think I mentioned it here, too).
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2008-07-17, 13:49 | Link #599 | |
Silent Warrior
Join Date: Oct 2004
Location: Netherlands
Age: 38
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What I don't get is that people find it weird that people dislike ff12 and feel the need to write off to fanboism. People have legitement reasons to dislike it. Just accept that. Since FF11 and FF12 already did the exploration and gameplay shit. Come on with the overdramatic save the world story with a twist of romance. Btw what's the chances of the lead having personality. I kinda dislike the silent type a l a squall and even cloud. |
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2008-07-17, 15:08 | Link #600 | |||
Gregory House
IT Support
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final fantasy, ps3, rpg, square-enix, xbox 360 |
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