2012-09-13, 19:59 | Link #332 |
An... Historian OOOH-
Join Date: Sep 2012
Location: Nyan Nyan's
Age: 37
|
Looking through the staff this looks a lot like other anime to musical translations. The latter Sailor Moon ones were okay so I know how high I should place my hopes with this.
Here's hoping for a BD release!
__________________
|
2012-09-14, 08:16 | Link #333 | ||
Minmay Guard
Join Date: May 2009
|
Quote:
Quote:
http://macross-musicalture.com/the_world/index.html
__________________
|
||
2012-09-22, 03:25 | Link #334 |
ARCAM Spriggan agent
|
Hope that's not being sarcastic since I just found that recently.
Anyway... Namco Bandai Games to Release Macross 30 in 2013.
__________________
|
2012-09-27, 22:35 | Link #336 |
Catholic = Cat addiction?
Join Date: Jul 2006
Location: MURICA!!
|
Well, I am definitely buying the game, even if its just for the soundtrack, which I am sure will be excellent.
I really hope its not another combat simulator (I have so much of those already), but I wouldn't mind if done well. Now this is interesting... Nora, Shinn & D.D. walking side by side... - Tak
__________________
|
2012-09-28, 00:23 | Link #337 | ||||
Member
Join Date: Apr 2012
|
Quote:
Quote:
Quote:
A) Its made by Artdink again B) It has DAT YF-29 DURANDAL ACTION C) They make the VF-30 exclusively for the game (with future series using numbers higher than VF-30) Though if I was being COMPLETELY honest with myself, the perfect Macross game would be a Mass Effect styled game with original characters and idol love interests for both male and female players and an interactive story you get to shape. - Instead of Mass Effect's gunfighting missions, we would get Valkyrie combat to break up the talking and lore digging. Would be loads of loads of fun. - All currently known VFs should be unlockable in said game with at least one game exclusive one. Extensive customization of your VF should be possible, and there should be a free flight mode where you can just fly around as much as you like as well as leave the atmosphere if you're so inclined. - Last but not least, there should be a split idol/pilot campaign with each one being at least a 20 hour campaign. That way players who want to influence things as an idol can do that and players who want to be pilots can do that too. - Oh and simple multiplayer, even if its only co-op. Though I would love to see how a team other than Artdink would handle competitive Macross multiplayer that has depth, skill, and is loads of fun...Maybe Artdink could do the campaign gameplay and Project Aces could do the multiplayer? Quote:
|
||||
2012-09-28, 01:16 | Link #338 | ||
Catholic = Cat addiction?
Join Date: Jul 2006
Location: MURICA!!
|
Quote:
I'd also like a bit of strategic addition to the game. Maybe allowing you, the player, to have more freedom to decide what type of squadrons you'd like to deploy to battle and what pilots to take with you. I really wish for the day when they release a game that allows you to have total control of the Macross Quarter, including its production capabilities. Quote:
- Tak
__________________
|
||
2012-09-28, 11:17 | Link #339 | ||
Member
Join Date: Apr 2012
|
Quote:
I'd like a Macross Tactics game in the vein of Final Fantasy Tactics Advance too. (I feel Advance is better made and more balanced than the original PS one) Quote:
|
||
|
|