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Old 2014-08-09, 00:48   Link #3641
Kana Futayo
is not amused
*Graphic Designer
 
 
Join Date: Jul 2007
Location: Naval Base
My bad, forgot to mention. E2
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Old 2014-08-09, 00:59   Link #3642
Lantern
<(゜∀。)
 
 
Join Date: Jul 2012
Location: Flying in the Air
Age: 36
^

DD#1 - 12.7cm late model, 12.7cm late model, No.22 Kai 4 radar
CA - 20.3cm (No.3), 20.3cm (No.3), Type 0 Observation plane, Sanshiki
DD#2 - 10cm HA gun, No.33 radar, No.33 radar
CA - 20.3cm (No.3), 20.3cm (No.3), Type 0 Observation plane, Sanshiki
CVL#1 - Reppu Kai, Ryuusei Kai, Suisei Egusa, Saiun
CVL#2 - Reppu, Tenzan 12 Tomonaga, Ryuusei Kai, Saiun

Note that order is important (night battle firing order to sink Hime)
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Old 2014-08-09, 01:09   Link #3643
Kana Futayo
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Join Date: Jul 2007
Location: Naval Base
Thanks. How's the air superiority btw?
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Old 2014-08-09, 01:12   Link #3644
Lantern
<(゜∀。)
 
 
Join Date: Jul 2012
Location: Flying in the Air
Age: 36
There shouldn't be any problem with air superiority before the boss if you take the southeast path.
But I gave up trying to do that for the boss. It's simply not feasible without completely killing your CVL's damage output.
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Old 2014-08-09, 01:17   Link #3645
Kana Futayo
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Join Date: Jul 2007
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Makes sense. Without a BB for second shelling, damage output is cut. So just 1 reppu each CVL for artillery spotting then.

Thanks. Will give it a go myself later.
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Old 2014-08-09, 01:17   Link #3646
Kakurin
大佐
 
 
Join Date: Jun 2013
Quote:
Originally Posted by Lantern View Post
^ Right. I forgot to count my buckets. I used up about 100 buckets already >_>
Over 100 buckets? Good god, I only have 130.
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Old 2014-08-09, 01:34   Link #3647
gecd
Cah Gunungkidul
 
 
Join Date: Aug 2010
Location: Jogja
Age: 35
Quote:
Originally Posted by ganbaru View Post
I ended using 2CVL, 2CA, 1 fast BB and 1 DD, managed to beat the map without using support fleets.

E2 is giving headache with the north pre-boss node than keep changing its composition ( either 2BB 2 DD, 1CVL 1BB 3DD or 4SS ) .
hmmm wait!
we can use support fleet?!?!
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Old 2014-08-09, 01:47   Link #3648
Lantern
<(゜∀。)
 
 
Join Date: Jul 2012
Location: Flying in the Air
Age: 36
^ Yea it makes sinking Northern Hime's final form really easy.


==================


Edit:

Pfff HAHAHAHAHAHA

E6 final form:


Aha ahahahaha..... ha....... *withers*

Last edited by Lantern; 2014-08-09 at 02:12.
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Old 2014-08-09, 02:23   Link #3649
kct
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Join Date: Jun 2006
Location: In the office, staring at my secretary shipgirl
Age: 37
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Just one more good E-1 sortie and I'm done with that map.



EDIT: Started with this:


Last edited by kct; 2014-08-09 at 02:33.
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Old 2014-08-09, 02:24   Link #3650
Estavali
物語は、もう、おしまい……?
 
 
Join Date: Jan 2007
Location: In the Horizon
Age: 43
Just a bit more, Lantern!

*hides the chair and the spotlight*
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Old 2014-08-09, 02:24   Link #3651
Lantern
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Location: Flying in the Air
Age: 36
^ That isn't me.
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Old 2014-08-09, 02:26   Link #3652
kct
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Location: In the office, staring at my secretary shipgirl
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I've been watching that stream. Kitakami destroys absolutely everything regardless of game and form.

NavyField players will understand what I'm talking about.
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Old 2014-08-09, 02:26   Link #3653
Estavali
物語は、もう、おしまい……?
 
 
Join Date: Jan 2007
Location: In the Horizon
Age: 43
Quote:
Originally Posted by Lantern View Post
^ That isn't me.
Yeah, just realised that
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Old 2014-08-09, 02:47   Link #3654
gecd
Cah Gunungkidul
 
 
Join Date: Aug 2010
Location: Jogja
Age: 35
E1 and not even once I meet the boss
first node sub always make my CA/CVL orange or red
second node always criticall hit my kongou and make her red
is there any minimal LOS requirement?
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Old 2014-08-09, 02:51   Link #3655
kct
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Age: 37
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Done with E-1. Gonna take a break before I do E-2:



Even funnier is that...

Spoiler for :
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Old 2014-08-09, 03:45   Link #3656
Lantern
<(゜∀。)
 
 
Join Date: Jul 2012
Location: Flying in the Air
Age: 36
E3 cleared:



Very easy map, which is understandable considering that it's the first map you get to use the new combined fleet mechanic.

Just spam diamond formation (bottom left) all the way until boss, during which you use battle formation (bottom right).

The only thing that makes this map take so long is because of how often you get B ranks on the way, and fatigue adds up really quickly because of that.

Gonna be calling it a night, good luck fellow teitokus!
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Old 2014-08-09, 04:30   Link #3657
Nemesis
Senior Member
 
Join Date: Nov 2006
No matter how i look it this event doesn't feel very friendly and accessible if even the first map is that hard.

I'm bailing until the situation changes.I knew what the devs were saying was right!


Scouting party just wrecked hard like this at the first node .It's definitely not for newbies or kuso teitokus who haven't prepared well enough.

Last edited by Nemesis; 2014-08-09 at 05:37.
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Old 2014-08-09, 05:42   Link #3658
Myssa Rei
Moderate Haruhiist
 
 
Join Date: Mar 2008
Location: Metro Manila, Philippines
Age: 42
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Actually, that's still not the worst part of that map. You're just going to fight against RNG with that sub, but the Night Battle node is the object of nightmares (and forlorn resource warehouses!). XD

Still not jumping in until I have 50k ammo or something. By then, hopefully map mechanics have been fully figured out.

Nemesis: Max sparkle(85-100%). That's the only advice I can give at this point.
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Old 2014-08-09, 05:48   Link #3659
RapidPotential
Spinning round and round~
 
 
Join Date: Mar 2012
Location: Singapore
Age: 32
First map off and it's absolute rubbish. I have spent close to 40 buckets without ever touching the boss node. This is crazy.

Already decided on how to split my team but it isn't working all that well so far. Saving my stronger ships for MI.
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Old 2014-08-09, 05:51   Link #3660
gecd
Cah Gunungkidul
 
 
Join Date: Aug 2010
Location: Jogja
Age: 35
I go with antisub formation for first node then used echelon for night ( mare ) node
it will lessen the damage ( but still succesfully made my kanmusu orange )
after that I dunno
still cant reach boss node =_=
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