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View Poll Results: Nanoha - StrikerS - Episode 21 Rating | |||
Perfect 10 | 11 | 25.00% | |
9 out of 10 : Excellent | 18 | 40.91% | |
8 out of 10 : Very Good | 10 | 22.73% | |
7 out of 10 : Good | 4 | 9.09% | |
6 out of 10 : Average | 1 | 2.27% | |
5 out of 10 : Below Average | 0 | 0% | |
4 out of 10 : Poor | 0 | 0% | |
3 out of 10 : Bad | 0 | 0% | |
2 out of 10 : Very Bad | 0 | 0% | |
1 out of 10 : Painful | 0 | 0% | |
Voters: 44. You may not vote on this poll |
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2007-08-20, 10:45 | Link #221 | |
We're Back
Join Date: Nov 2006
Location: Redgrave City
Age: 35
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But it's better to have a little of everything Though more focus on the 'rare skills'.
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2007-08-20, 10:47 | Link #225 |
Senior Member
Join Date: Jul 2007
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Actually, it was the only thing to be done. Magic is basically the base of everything that makes up a mage or knight. Attack, Protection, Self-Strengthening. If you make the AMF too effective, our mages except for Subaru with her cyborg body may as well be ordinary.
I suspect that AMF simply makes it harder for a mage to gather and guide energy. Once you've fought awhile in those environments, it is kind of like adapting to thinner mountain air - your draw gets more powerful to compensate. Which I suspect is why ordinary mages are so useless against AMF. If you gave them a few weeks learning to breathe "mountain air" almost all of them will suffer only relatively minor reductions in combat ability. Too bad Regius never let them learn how to breathe. |
2007-08-20, 10:50 | Link #226 | |
~Night of Gales~
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Join Date: Dec 2005
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Besides, Nove and Wendi were talking about how it's okay to kill Teana since she isn't on Doctor's "I'm interested" list lol. Well, Sein's implied to have little combat ability... so maybe her best is just swimming around hoping for cheap shots. After all, even if Schach hits the ground, Sein can just dive deeper inside, even if she can't see and move to a further point before rising up a little. Besides, I suspect Cinque might come into play. Otherwise, Schach vs Sein will most likely be boring or one-sided.
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2007-08-20, 10:51 | Link #227 | |
物語は、もう、おしまい……?
Join Date: Jan 2007
Location: In the Horizon
Age: 43
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Strong bodies must be a common point between Artificial Magi. Fate took SLB head on and merely fainted for a mere few minutes. ... Come to think of it, some of the Numbers appear to give the Artificial Magi quite a bit of respect, with Fate and Lutecia both addressed as "Ojou-sama".
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2007-08-20, 10:53 | Link #228 | |
the "Z" is for "Zeta"
Join Date: Nov 2006
Location: Portugal
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Yeah, things where somewhat explained that way in the A's to StrikerS manga, AMF makes it harder to use magic, but not impossible. And training under AMF conditions, that would super-power the cast Regular TSAB clerks are practically useles, except for cannon fodder, most of them don't even have Mage Rank B
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2007-08-20, 11:25 | Link #229 | |
Illegal Additives
Join Date: Jun 2004
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In this instance, the Numbers have to really consider if they want to expend the power to either subdue or eliminate someone who does not have a "befriending" mode . I'd say she isn't worth as much as a research subject than Subaru or Erio, but I suppose the Numbers could learn much from someone who is utterly without mercy. Hazard a guess? Teana's best chance is to neutralise Uendi first. Her heavy shield really spoils her attacks before working on Deed or Nove. Personally, an escape plan would be better though I suppose many here want to see violent power cleaver death |
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2007-08-20, 11:35 | Link #230 | |
~Night of Gales~
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Join Date: Dec 2005
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2007-08-20, 12:09 | Link #231 | |
物語は、もう、おしまい……?
Join Date: Jan 2007
Location: In the Horizon
Age: 43
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And Nove's plainly itching to do something permenant to Tia, for whatever reason she has managed to link Cinque's condition to her.
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2007-08-20, 12:18 | Link #232 | |
~Night of Gales~
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Join Date: Dec 2005
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And Nove said that she'll beat Teana up as a replacement for Subaru instead.
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2007-08-20, 13:21 | Link #233 |
User of the "Fast Draw"
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Just not Teana's day no matter how you look at it. Going to deal with a really pissed off Nove due to the fact she isn't Subaru. Well if there is anything she can do it's keep them distracted and try to buy herself some time. Depending on how serious that injury is she might have trouble staying slightly mobile. Guess its time for illusion distractions and going for head-shots. Would be hilarious if Vice and Zafira shocked the world by making a rescue. After getting shafted for all this time Zafira showing up would be a surprise, though its not unlike he doesn't have to give some payback to the numbers.
Won't count out Vita yet. If there is anyone I trust to find a way to survive the situation its her. It'd be the greatest disappointment in strikers since Chrono's marriage if it went as bad as her being killed here. Yeah looking like Lutecia isn't taking the friendship speeches all that well. But does seem things will go that route as was expected early on. Just need to have Erio and Caro beat her down first. At the very least people won't be able to say she doesn't use facial expressions.
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2007-08-20, 16:30 | Link #234 |
Once and Current Subber
Join Date: Dec 2005
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Yeah, Vita can't die - she wouldn't die even if you killed her. ;p I figure she'll show up at a dramatic moment with a "what, this? Flesh wound" line...
The real problem is that you can't analyze RF6 with conventional military thinking because it's a ridiculous construct in conventional military terms. It's barely big enough for a commando squad - you can't manage it like an armored division. It's full of former opposition and irregular forces. Tea really is the only "normal" military member there, after all. It's got nepotism beyond anything even remotely sane. Their forces get pulled for mundane guard duty (including -disarming- the strongest mages in the unit at the most critical moment - criminy, how the hell do you justify THAT?) Even the idea of conventional military discipline is silly. In the modern military, men are generally considered interchangeable, outside of considerations like training and specialization - it is always the correct move to preserve command authority by removing disruptive soldiers from your command. But Hayate doesn't have, and has never had, that option. Nanoha and Fate represent priceless, irreplaceable military assets. Even if they're not unique in the world, it is absolutely the case that Hayate would not get another one if, for some reason, she kicked Nanoha out. If Nanoha decided that Hayate's orders weren't worth following, not only does Hayate have no method of stopping her, her departure would represent about a third of Hayate's firepower walking out the door with her. (And, frankly, Nanoha has done just that before. TSAB demonstrably values end results over military discipline.) It's been commented upon that Hayate may be a lousy officer. This is, to put it bluntly, likely true. And not really unexpected, to be honest - for all that she's a Lt. Colonel, she's also still only 19 years old. Her rank's honorary. It's not even theoretically possible that she was promoted for military merit alone; it's a reflection of the fact that she's her own integrated artillery battalion. (Nanoha and Fate being captains is a little easier to swallow, but even there, we have to assume that some of their rank is reflective of their powers and not their skills.) For that matter, have we seen a single instance of competent leadership in the TSAB military? Ever? Once? We've had a heroic admiral who resorted to hiring a local collaborator to engage the enemy, sent her son into combat, and would have lost if the enemy they'd rescued -specifically against her orders- hadn't come in on their side. We've had another admiral lie his butt off, misappropriate a prototype, and engage friendly forces in order to kill off a little girl. The same admiral from the first example almost ended up turning a huge megalopolis into a bay, except that the same little girls pulled off a "this probably won't work" last minute plan. We've had a battalion commander overwhelmed by a -fire-, and who ended up ceding command to a sixteen-year-old who happened to be passing by on vacation and her talking doll. We've had a military high command who called in tons of high-ranking officers for a press conference, put their best people on security disarmed and out of contact, and whose killer beat-all weapons system totally wimped out. It's more like, good god, where would Hayate have learned to be a good officer FROM? Who's her example? ;_; And still, at the end of the day, the "concentrate against each force in turn" response is still too fancy. Works on paper, but if anything goes wrong, you lose and everybody dies (or whatever Jail's planning, heh.) Spreading out the forces means you're throwing people up against superior firepower, and that's bad, from a military perspective... but a great many battles have been lost because a force was concentrated against one enemy and another one came around to hit it in the flank or rear. Sometimes you have to send out a screening force to hold one part of the line while you go win the battle on the other part, even if that means your screen will get the hell chewed out of it. Also, take a look at the series as a whole. Has RF6 -ever- acted offensively? Not once. In each case, they've more or less stumbled into a developing situation - drones on the train, drones in the air, drones attacking the hotel, Vivio recovery, GFHQ fracas, Cradle launch. Their intelligence has been, to put it bluntly, useless, for all that they spend a lot of time investigating. The first indication of an enemy's presence, in each case, is when one of them popped up and opened fire. The only thing they know about Jail's motivations is what he TOLD them. I still hold that a lot of this is due to the writers of the show not understanding the military. They don't mean to make these guys look stupid and slow, but they want one-on-one (or three-on-one, sorry Tea) action at the finale, and they don't care if they have to rip on the TSAB in order to create that scenario. I think they want to project that Nanoha and Hayate are actually competent in their jobs, but they just don't understand what being competent in those jobs entails in the first place. |
2007-08-20, 16:35 | Link #235 | ||
そのおっぱいで13才
Join Date: Dec 2006
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I might need some rest... Everytime Fate said Schach, I thought she said Siesta............ Otto- It seems no one knows his/her gender. I see people using "he", but I still think she's female. Has there been an official gender stated yet?... Last edited by serenade_beta; 2007-08-20 at 16:47. |
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2007-08-20, 17:41 | Link #236 | |
~Night of Gales~
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Join Date: Dec 2005
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Personally, I'll just refer to Otto in a non-gender discriminative way until its proven one way or another.
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2007-08-20, 19:10 | Link #237 | |
Senior Member
Join Date: Jul 2007
Location: Europe
Age: 46
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They don't fight another country's regular army, but delinquents and natural disasters. And IRL, hearing that the police did something stupid again, won't surprise anyone. (Another of TSAB's missions is to enrol mages, to keep an eye on them, and make sure they will use their powers for right goals -- in theory.) |
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2007-08-20, 19:35 | Link #238 | ||||||
Senior Member
Join Date: May 2007
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Each force will also be kept in combat for longer in relatively static situations greatly diminishing their combat power. Surprise and initiative are forfeit. There's no depth in the deployment and no reserves. I did advocate holding attacks or feints but those are secondary missions and should be treated accordingly. It's probably the best use of the flying mages Hayate had with her. I'm just going to quote from FM100-5 since it sums it up nicely: Quote:
Also note the importance of combined arms. RF6 ignores potential force multipliers offered by other forces like the fleet teleporters. Quote:
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Last edited by Mirificus; 2007-08-20 at 21:40. |
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2007-08-21, 00:30 | Link #239 | ||||||||||||||||
Senior Member
Join Date: Jul 2007
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Since Mirificus already did all the tactical stuff, I'd do the rest.
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2) Hayate is also a ten-year veteran of service, much of which is presumably in high-intensity situations that should allow her to mature faster than normal peacetime service which most of our officers go through. 3) Soviet officers have taken battalions as Majors (roughly 10-14 years of service) - and they aren't even elite and no it wasn't wartime. Taking one as a Captain is fast, Major is around average, and Lieutenant Colonel actually meant you are slow or about to promote to deputy regimental commander. 4) It is thus actually possible for a commander of that time in service to have gotten there through merit. In fact, it implies that she will be a blasted genius of a commander, a Rommel or Manstein or Guderian or just insert your fave general, not the inverse. Quote:
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Anyway, if we assume that Chrono was evaluating a high chance he and Nanoha can suppress the Jewel Seeds after Fate gets knocked out, it is tactically a great move. It is also a very military-style move, which actually gave much hope to the TSAB as a serious organization. Too bad it was a joke. Quote:
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Not that the glacial response of the Aerial units wasn't a problem... Quote:
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This is not to excuse their lack of a Signals Intelligence capability... with Scarlietti on Midchildra and yakking away on the radio with full high-res audio-visual links so often, it is hard to believe they won't have acquired his HQ years ago if only they had SIGINT. Quote:
1) Any plan your protagonist issues must be shown to be successful (at the very least it shouldn't look like a disaster). The audience understands that a) they probably don't know the fine details of the situation as well as the protagonists and b) that the scriptwriters aren't likely to be true tactical geniuses. Between these two factors, as long as your plan looks reasonably successful on screen, they will give your character the benefit of the doubt. This already worked to Seven Arcs' favor in Ep7 and Ep12 of StrikerS, as well as Nanoha A's. It also works with Scarlietti - he is actually also dispersing his forces in Ep21, which may be his eventual downfall, but since so far he's shown to be relatively successful, the audience will rationalize his tactics as good use of Economy of Force through his understanding of his enemy (though we know whatever tactics he chooses he's already slated to fail). 2) Any plan that is to fail or place your protagonists in a very tough spot must be fully attributed to someone else, because those plans will be scrutinized and most likely found wanting. Failure to do this in Ep17 and Ep21 is why they are being blasted to bits. 3) Be very careful when you have a protagonist's plan fail. It is possible to do so and make him not look like an idiot, but only if the plan is carefully laid out with his reasoning clear so no blame can reasonably be placed on the protagonist. Since this is hard, unskilled authors are best off avoiding this. |
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2007-08-21, 01:21 | Link #240 | |
Once and Current Subber
Join Date: Dec 2005
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The key thing about concentrating your forces at the decisive point is that you need to identify the decisive point. Hayate simply doesn't have the information required to make that determination with certainty. Is the Cradle the decisive point? Entirely possible (probable, even), but it's also the most dangerous - the one that's most likely to trap your forces against it and leave everything else uncovered, or possibly even wipe them ALL out; nobody's really sure how much of a threat that sucker is. Is Jail's HQ the decisive point? Possibly - if they can force a surrender, the rest of it might not matter. But it could also be pointless to attack there. If most of his forces are already in motion, and there's no big "off" switch, then all you're going to bag is a loon, a secretary, and a bunch of empty drone-warehouses (plus the Numbers' spare undergarments, I guess.) Is the big drone-cloud decisive? Certainly, current military doctrine emphasizes air superiority as a primary objective of any battle. If Jail gets total air superiority, it becomes very hard for the TSAB forces to coordinate and move. (This isn't so important in our calculations, since we've already decided that Hayate's not really suited for the other tasks anyway, and this is the one at which she excels beyond any of the others.) Is the loose band of Numbers a decisive point? Probably not, compared to the rest. Thus, they're being countered with relatively light units. You can argue that it's better to ignore them altogether, which I could live with. But obviously they're up to something, and not only that, they're up to it in the middle of the big enemy operation. Presumably their target is worth the force dilution their absence represents! So you need at least token forces against them, right? |
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