2014-01-05, 01:03 | Link #141 | |
whatever
Join Date: Jun 2013
Location: wherever
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just want to say 20 year old online game is possible. just like ragnarok online, the legendary online game appeared in 2002 and still exist and popular now, even sequel.
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2014-01-05, 04:30 | Link #144 |
Critical fanboy
Join Date: Oct 2011
Location: Anywhere with anime and anime discussion is fine
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Here's something I came up regarding demihuman existance.
If the third world fraction is what cause players' consciouses to merge/trap whetever etc. into their game avaters, how can we tell whether or not the same thing doesn't happened to demihumans. What I'm implying is demihumans conscious could exist or used to exist somewhere else in another world where someone or something (alian species maybe) are controling them from behind a screen in another dimention. |
2014-01-05, 07:25 | Link #145 | |
whatever
Join Date: Jun 2013
Location: wherever
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2014-01-05, 08:18 | Link #147 | |
Member
Join Date: Sep 2007
Location: Sweden
Age: 39
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Depending on how much faster than the current 12 times speed factor, and depending on how long the left the game running with that, the development could have started somewhere between the summer of 1998 and the late 1980's, with the 1998 end of the timeline being much more likely than than 1080's end. 2) There is nothing that argues agains Elder Tales being designed to start at "its peek" of civilization, and then have things gradualy fall apart since then. In fact, that is what I think is the most likely scenario. You programm the game world with prosperous cities and othe such "high culture" stuff, and then you start the simulation at that point. 3) Things further back in history than 350 years could be programmed to have happened, like Game Lore. Or, it could be due to the time acceleration at the begining of the simulation. |
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2014-01-05, 08:21 | Link #148 | |
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Join Date: Jul 2006
Location: Somewhere, between the sacred silence and sleep
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And the reason game systems are reflected on the world is because the devs, completely unaware their game was linked to another world, unknowingly developed that world with the game physics simply by developing the game. That timing would depend on whether the pre-alven-apocalypse world was nothing but a lore, or an actual history.
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2014-01-05, 08:31 | Link #149 | ||
Adeptus Animus
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Join Date: Jan 2007
Age: 36
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2014-01-05, 09:08 | Link #150 | |||||||
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Join Date: Sep 2007
Location: Sweden
Age: 39
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But seriously, read my previous posts. As you see, when combined they explain it all in great detail: 1) http://forums.animesuki.com/showpost...&postcount=122 2) http://forums.animesuki.com/showpost...&postcount=127 3) http://forums.animesuki.com/showpost...&postcount=134 |
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2014-01-05, 09:26 | Link #151 | |||||
Member
Join Date: Sep 2007
Location: Sweden
Age: 39
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Im saying that the development could have started in 1996, with a time factor of 150 instead of 12. When the devs saw that all was working they slowed it down to a factor of 12. Inside the game, this could not be detected. When Shiroe then in 2018 thinks that the game have been running at 12 x speed the entire time, he comes up with a faulty conclusion. Quote:
I was simply telling him that there is no need for that, since that history could have been skipped by starting the civilization in its peak state when the simulation started 350 years ago. PS: Serriosly, should it be this hard to make quotes inside qoutes? Is there some guide to how to do it properly that someone knows about and can point me towards? Last edited by Moridin; 2014-01-05 at 09:39. |
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2014-01-05, 09:40 | Link #152 | |
The Interstellar Medium
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Join Date: May 2008
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Age: 34
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2014-01-05, 09:56 | Link #153 | |
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Location: Sweden
Age: 39
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2014-01-05, 10:02 | Link #154 | |
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Join Date: Jul 2006
Location: Somewhere, between the sacred silence and sleep
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You have no information how they behaved before the 3rd fraction. At least within the rules of the thread, we don't have any information. Anyways, needless to say, everything points to them as being just as sentient as they do now. Keep in mind, Landers acting as NPCs is from the players' view, through the interaction on the game. Not necessarily what was actually happening.
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Last edited by aohige; 2014-01-05 at 10:15. Reason: grammar |
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2014-01-05, 10:13 | Link #155 | ||
Adeptus Animus
Author
Join Date: Jan 2007
Age: 36
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Inside quotes are disabled by default on this forum. I don;t really mind, since over the course of a long debate it leads to terribly long posts filled mostly with quotes within quotes within quotes. |
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2014-01-05, 10:13 | Link #156 | |
Member
Join Date: Sep 2007
Location: Sweden
Age: 39
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1) The Landers offered quests 2) They could only say preset lines 3) They have no personalities 4) Exist only to fullfill their roles in the game Afterwards, all of this changed. Had Elder Tale been a world all along, that simply connected to the database of the Elder Tale game developers after the 1st World Fraction, then the Landers should never have been percieved as they were by the players of the game Elder Tale. |
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2014-01-05, 10:16 | Link #159 | |
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Join Date: Jul 2006
Location: Somewhere, between the sacred silence and sleep
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1) - 4) are all how "NPCs" acted from player's view. In the Elder Tales game. Do you see the difference there? NPCs are nothing but "crude representation", just like your own avatar are. Notice how ReGun mentioned he's a successor of the title of Wizard of Miral Lake? And also notice that many NPCs didn't have a name in the game? If you see a "bag trader NPC" in Elder Tales, who has crafted bags for 240 years, that may not be the same person. He may belong to a family of bag crafters, and is the 20th generation of his heir. But the players may not see all that baggage and just see the resulting "representation" of a NPC bag crafter. There's also a lot more Landers than there were NPCs in the game. A NPC vendor in the game (who never left her job) was actually not a single Lander either, they likely took shift changes.
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Last edited by aohige; 2014-01-05 at 10:33. |
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2014-01-05, 10:19 | Link #160 |
Senior Guest
Join Date: Jan 2009
Location: Athens (GMT+2)
Age: 35
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Well, the Landers viewed the adventurers in the same light; mindless workers, only there to do tasks for them, until the apocalypse - in a sense, both parties became sentient from the other's perspective.
Anyway, with ep.14 released, the time difference between the real world and the Elder Tale world has been stated, but now that the adventurers live in Elder Tale, does that mean that their bodies will age 12 times as fast? |
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