2012-06-20, 11:07 | Link #1 | |
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[PSV/PS3] Hatsune Miku: Project Diva f
This the latest of the project diva series.
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Sega USA have brougt a demo to E3 but they are no plans to release the game but if they see enough fan support for a localization, they would be willing to consider it. there is a petition for thhe game as well http://www.ipetitions.com/petition/h...for-na-release Last edited by videoman190; 2012-07-01 at 12:46. |
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2012-07-24, 04:02 | Link #6 |
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new stuff
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2012-07-25, 14:47 | Link #9 | |
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2012-07-25, 14:56 | Link #10 | |
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also not forget Wii RPG on NA Fiasco
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2012-07-26, 15:28 | Link #11 | |
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fan petition and support is one of the way to show company that there is market in there that want to buy it. which mean more money to them. I doubt Diva F cost that much money to localized. in E3 built. all menu is fully translated. put it on PSN if you cannot afford to go to retail. i dont see why this is bad for them of course at the end is up to sega to decide if they should publish it. i never said they will to begin with. i just said it possible that they do it
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2012-07-26, 15:43 | Link #12 |
阿賀野型3番艦、矢矧 Lv180
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Project Diva is quite awkward to localize though.
It is basically what stops a huge majority of game to be released without an english dub: there is no way they would appeal a large customer base without any "english" versions of every songs they have, even though vocaloid engine is far from being suitable for English output (well, one can argue incoming append versions and all are possible, but current Miku, Kagamine siblings and Luka to some extent aren't really any good). Even if you expect those who buy the game to be somewhat deep in anime stuff, in general sense, it is really not something that would encourage a developer to localize a game as niche as this one, even if some companies managed to sell titles that are even more risque (Nisa to name one among others). And considering Sega financial situation being a complete wreck, I don't think they will take such advent any time soon.
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2012-07-26, 15:53 | Link #13 | |
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As far as I can tell, the only people who would buy the game are those who already know what Project Diva is. So they can just use viral marketing and leave the rest to the internet. By the way, I haven't heard anything about Sega being in financial trouble. And anyway Miku is one of their profitable properties right now.
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Last edited by Vallen Chaos Valiant; 2012-07-26 at 16:11. |
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2012-07-27, 09:28 | Link #14 | |
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i doubt translation cost of Diva F is expansive. They can easily cover even if thousand is been sold. Assuming it been sold digitally to ignore retail cost (and sega situation is not that bad) Demon soul also PS3 exclusives anyway song complication and yukata costume from winning contest http://www.animenewsnetwork.com/inte...n-promo-posted
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2012-07-27, 11:16 | Link #15 | |||
阿賀野型3番艦、矢矧 Lv180
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It isn't really like you need to understand lyrics to enjoy music, but from a marketing and purpose perspective, having completely foreign songs being hardly understandable for those who don't have Japanese knowledge wouldn't work (it will surely bug a lot of people who would like to directly understand what they hear). Subs and all are obviously not expensive to implement, but you must take in consideration that you don't have much possibility to read the lyrics while playing, which make the purpose a bit moot (while there are lyrics for original JP games, it only supplement what they actually listen already, while foreigners would have to pick the subs thoroughly if they don't get Japanese at all). In theory, PD is absolutely not difficult to introduce to the western market. In practice, it hardly sounds as profitable as fans might think, from a company perspective. Of course, since US got a concert in LA last year, it doesn't sound that unreasonable for us. But I can see why Sega is carefully testing the waters first before doing anything (prime example: Miku Flick, and PD f E3 demo). If anything, if Vocaloid 2 series is released in English later as Crypton promised before, that could definitely change their mind. Quote:
Generally speaking, Sega franchises are far less healthy than years before, with a tendency of leaving things to team like Sonic Team, which doesn't have its original prime rep nowadays. That's why I'm not exactly surprised Sega is going full force with sure hit franchises like Project Diva, but at the same time, the company isn't really in a safe position, and recent issues in Europe make things even more complicated. Although I don't think Sega will have any trouble in Japan, it is a complete different matter in the west.
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2012-07-27, 11:56 | Link #16 |
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is not like PD design for "western" gamer to begin with. even if somehow they manage to put english version of the song in. i doubt many of normal westerner will look at this game thanks to anime art. pretty sure western miku fan have no problem with sub only
beside this is not first time Sega do sub only game released. Yakuza is and somehow they still localized it
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2012-07-27, 12:02 | Link #17 |
阿賀野型3番艦、矢矧 Lv180
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*sigh* Like I said, Miku/PD fans wouldn't have trouble with the game to begin with. The problem lies with the profile of the game for a company that would rather have a larger audience to offset the expense (Marketing cost tons of money, you also have the royalties towards Crypton and also every single composers etc). Again, the whole point is to break through the niche and get more than just "initial anime/miku/PD" fans, to which is unlikely without a proper localization.
That's why I can see why Sega is being cautious about that, which is especially -because- the market isn't for westerner, making the whole deal even less profitable (we aren't talking about making profit per se, as I doubt they would manage to get themselves in the negative side, rather that they would consider the profit not satisfying, a bit how Namco did after Symphonia, before finally returning with Abyss 3DS and Graces). And no, Yakuza is no evidence whatsoever: it is basically one of the very few exceptions in the whole pool of games from Japan. For each game like Yakuza, you have fairly much more games in dual audio or dub only.
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